Physical
Social Cards
(Jules) Originally designed for mine and my partners' use, Social Cards are a wonderful tool for anyone introverted, neurodivergent, or otherwise wanting to connect in a less intimidating way.
Mark the card to indicate your own intentions and/or contact details, then hand it to the relevant person, taking the vulnerability and social pressure off of them. Choose from among several text options on various Pride-flag-inspired soft backgrounds. Available with contact details zones for connection-making, or without to serve as a physical compliment token. Or if you have a particular vision, we can talk personalization when you order the "Full Custom!" Social Cards [50ct] |
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Communication Cards
(Jules) In July 2024 a dear friend of mine approached me for input on possible analog tools to aid him when stressful situations put speaking out of reach and I immediately got to work. When I showed it off online, the positive feedback was overwhelming! In the several weeks that followed, I found myself on a whirlwind tour of the worlds of mental health and accessibility as I worked to build an improved version for general use, and here we are!
For neurodiverse folks or those who experience anxiety disorders like Selective Mutism, certain situations can make speech impossible... leaving one floundering for ways to communicate with those around them. CommCards can be used in place of speaking or writing until one finds themself able to do so again. While Augmentative and Alternative Communication (AAC) is not a new idea, many existing products were designed solely with children in mind and thus feel infantilizing and inappropriate when suggested to adults. Furthermore, industry-leading companies' solutions are financially inaccessible for most individuals. Similar "low tech" products run upwards of $300 or require an expensive subscription to software which allows one to print basic cards. CommCards host thoughtfully chosen words and phrases which are straightforward but which still allow for deeper expression. The cards can be decoupled from their ring and arranged in groups to communicate further complex concepts. Additionally, they are maximally accessible: from their inception, they have been crafted to be usable by–and thus communicate with–as wide an audience as possible. The text is rendered in OpenDyslexic3 and can be produced in many languages as needed; the palette has been tested for all major color vision deficiency types, and each card's text-to-color optical contrast is at least 7:1. For individuals, they're available in the following variations:
Sets can optionally be bundled with a small tablet as well, useful for written messages when the user is able or for doodling to help them refocus. For clinics, schools, and other institutions, get in contact for custom specifications at bulk pricing. Communication Cards (CommCards) |
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Project "Submariner"
(Jules) A revolution to the long sandwich industry. Stay tuned.
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Digital
Tunictionary
(Jules) As I was playing TUNIC (which is a lovely exploration/action/puzzle game and if you haven't played it stop reading now and go do that!), I found myself admiring but definitely not understanding the language of the world. I managed to reach An End of the game without knowing practically any of it!
So I decided to do one of the most "me" things I could: program a learning tool. Tunictionary is a short (~270 lines) python creation which allows one to: 1) draw glyphs they've come across 2) guess at their meanings 3) save both to a dictionary file 4) click dictionary entries to write out the meanings to test yourself 5) edit or delete definitions and glyphs until you understand! As it might be helpful to other players in the future, I've elected to post it for Download! (And to avoid spoilers, those glyphs in the screenshot are all just random data. This is to help you help yourself; you get no hints!) |
Cha Cha Infinity
(Jules) A curse! A curse upon your entire dance party!
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The Cursed Church Bells
(Jules) It's about Time.
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